Author Topic: Behind the Frontier: Bronn Xargas  (Read 3344 times)

Offline Sencho

  • Lt. Colonel
  • *
  • Posts: 248
  • 60% of the time, it works every time.
    • View Profile
Re: Behind the Frontier: Bronn Xargas
« Reply #15 on: August 29, 2008, 01:58:49 PM »
Chose Italian and kept the Ex-gear. Thanks for the link, I've been itching to see someones stats on the new Valkyries.

Offline Sketchley

  • Administrator
  • General
  • *
  • Posts: 5148
    • View Profile
    • Sketchley's Macross Gateway - check today!
Re: Behind the Frontier: Bronn Xargas
« Reply #16 on: August 29, 2008, 02:01:44 PM »
The stats have been around for awhile.  When in doubt, either check the link in my signature, or the game's Squadron Info: http://www.macrossroleplay.org/forums/index.php?topic=1774.0

Offline Sencho

  • Lt. Colonel
  • *
  • Posts: 248
  • 60% of the time, it works every time.
    • View Profile
Re: Behind the Frontier: Bronn Xargas
« Reply #17 on: August 30, 2008, 01:36:26 AM »
My only question at this point is whether or not having "military etiquette" skill does me any good or not. Is it just considered common knowledge or is there a higher level of it worth spending a skill point on? If not then please suggest something more worthwhile for the upcoming campaign.

Offline Sketchley

  • Administrator
  • General
  • *
  • Posts: 5148
    • View Profile
    • Sketchley's Macross Gateway - check today!
Re: Behind the Frontier: Bronn Xargas
« Reply #18 on: August 30, 2008, 07:08:41 AM »
It's basically a waste.  Pretty much any situation that I can foresee it being used in (meeting a foreign military ambassador, etc.), won't crop up in the game.

I would suggest some type of culture skill.  Possibly sing (able to karaoke), dance (able to woo the ladies), or even something like wilderness survival or one of the other wilderness related skills (gives the impression that the character has done camping in his free time, but is also semi-useful in that if the PC ever finds himself lost in the woods...)

Offline Sencho

  • Lt. Colonel
  • *
  • Posts: 248
  • 60% of the time, it works every time.
    • View Profile
Re: Behind the Frontier: Bronn Xargas
« Reply #19 on: August 30, 2008, 04:38:45 PM »
I'll take that Wilderness Survival (just in case  :D). Anything else I need to work on?

Offline Sketchley

  • Administrator
  • General
  • *
  • Posts: 5148
    • View Profile
    • Sketchley's Macross Gateway - check today!
Re: Behind the Frontier: Bronn Xargas
« Reply #20 on: August 30, 2008, 10:32:22 PM »
Nope.  You're completed sheet is as follows.  Feel free to start posting in the game.

Players Name: Sencho   
E-mail: I will give this later to those in the campaign

Character's Name: Bronn Xargas

Age: 22, Born February 22, 2037
Gender: Male
Height: 187.96 cm
Weight: 88.4 Kg
Hair Colour: Dark Violet
Eye Colour: Dark Blue
Handedness: Right

Birthplace: Eden
Belief System: mild agnosticism.

Description: Close cropped dark violet hair, deep set dark blue eyes, square face, and a solid, muscular body with light gray skin. A short study of his body language reveals sternness.

Likes: The military and the structure and discipline it brings to his life, Zentraedi history, living in space, combat. He is secretly a big fan of Mylene Jenius, to the point of having posters of her plastered on his walls. He goes to great lengths to keep this a secret as he is embarrassed by his weakness for her.

Dislikes: Loud personalities (except Mylene), questioning authority or military superiors, large social events, care free attitudes 

Relationships - Family: The grandchild of Zentraedi clones from Space War One. His family were some of the first residents to settle on Eden but became citizens of the M-25 at launch for financial reasons. He is the firstborn among his siblings.
Grandfather: Kreoss 71, Kren?s father
Grandmother: Feora (deceased)
Father: Kren 46
Mother: Silla 45
Sister: Carmilla 21
Sister: Sorscha 19
Brother: Vilmon 14

Closest Ally or Friend: His grandfather Kreoss. Bronn has a deep respect for him and as a child he tended to spend more time with him than his own father. His pride in his Zentraedi roots comes from his grandfather and the old war stories he learned at his knee. Bronn aspires to be the warrior he envisions that Kreoss was in his youth.

Worst Enemy or Rival: Another VF pilot in the fleet, one Joff Smithe (see story below). He already distrusts some of the more flamboyant junior pilots in the squadron as well. Nastya Ford irritates Bronn in particular for her apparent shame of being Zentraedi that is evidenced by her radical attempts not to look or act the part.

Biggest Secret: He is ashamed of his father Kren. His father?s choice of career was to be a chef, not a warrior as his own father, Kreoss desired him to be. Bronn feels that his father has brought disgrace on the family by being what he and grandfather Kreoss see as being untrue to their Zentran blood. Bronn's stern, overly militaristic nature stems from these emotions as he feels the need to bring honour back to his family by his actions as a soldier.

Character Goals - Short Term Goal: To impress his superiors with his combat skills and strict adherence to his duty as a soldier.

Long Term Goal: To achieve a mid to high level command position within the military.

Reason For Joining: Bronn viewed the military as being his destined career since a boy. He has never given thought to doing anything else.

Basic Personality: Stern, extremely closed off emotionally, brooding

Disposition toward Non-M25ers: Nothing overtly negative. He is proud of his Frontier fleet home but he wouldn?t treat non 25ers with anything worse than mild contempt.

Disposition toward Zentraedi: He is more open to other Zentrans then he will be with anyone else under normal circumstances. He has a tendency to look down on nonmilitary affiliated Zentrans however.

Disposition toward Other Aliens: He has had limited contact with nonhuman, non-Zentran aliens and therefore doesn't have any firm feelings about them. They really just aren't on his radar at the moment.

Disposition toward humans with different skin colours: He is somewhat distrusting of humans in general due to his strong feelings toward being a full blood Zentran.

Background: Bronn was a strong and independent as child but quite and distant as well. He caused few problems at home or while away from it and was always more than attentive to chores, studies, and his siblings. Disciplined and driven, he scarcely seemed a child at all sometimes, many called him ?the little adult?. He had no friends to speak of while a schoolboy and in his mind, no need of any. Being a full blood Zentran with all the physical blessing of that race, school yard bullies dared not disturb his solitude either.

Kreoss, Bronn?s grandfather, used to tell him stories of the good old days, of the battles he had been in not only with Humans in Space War One but even those before the Zentraedi stumbled upon Earth. His grandfather?s tales of glory and his constant talk of the perfect warrior blood of the Zentraedi race planted seeds in Bronn?s mind and heart that would grow to drive him towards a career in the military. The more engrossed Bronn became with his heritage the more he ashamed of his father, Kren, and his total lack of desire to live up to his warrior blood. Kren, kind hearted and jovial, could only wonder in sadness at his son?s increasing distant attitude towards him. In his last two years living at home Bronn scarcely spoke a word to his father despite Kren's best efforts to be a part of his firstborn's life.

As soon as he finished school Bronn rushed off to the Frontier's military academy to pursue the life of a VF pilot, the life he feels he was destined for by his blood. His time in the academy was spent as his childhood had been, devoid of friends and dedicated to study and training. He forced himself to excel in everything asked of him by his instructors and proved himself a capable pilot. It was while a cadet that his aloof nature began to cause conflict. His lack of desire to be a part of the other cadets? lives lead to him being despised by his peers. One group of cadets made it their mission to cause Bronn as much trouble as possible via any means necessary. The pranks, jeers, and constant harassment from this group lead to increasingly dangerous episodes of physical violence. One incident, which had its beginning with the usual harassments of his bullies, ended with the ringleader, a human named Joff Smithe, being sent to the hospital wing severely wounded and Bronn nearly being kicked out of the academy. The academy instructors took an active role in forcing a peace between Bronn and the other cadets afterwards but the gap between him and his fellow pilots never lessened there.

A few months after receiving his wings; Bronn was assigned to the VF-171 squadron known as the Nuclides. But as he begins his journey to develop as a warrior, every step he takes leads him further away from the family that loves him and no closer to being able to relate to his squadron mates. His heart has become lost in the void, can it be found in such a dark and lonely expanse?
 

Occupation: VF Pilot
Rank: 2nd Lieutenant

Attributes:
I.Q.: 12
M.E.: 10
M.A.: 8
P.S.: 15
P.P.: 12
P.E.: 13
P.B.: 10
Spd: 11

Hit Points: 16
S.D.C: 40

O.C.C.: NUNS Variable Fighter Pilot
Level: 1.5
Experience Points:

Basic Skills (rolled: space born - lower class: just because you went to school doesn't mean you studied hard)
Language: English 75%
Language: Zentraedi 55%
Math: Basic 75%
Math Advanced 59%
Lore Gaming: Strategy 35%
Zero-G Movement 65%
EVA skill frozen at: 15%

O.C.C. Skills:
Pilot Variable Fighter 80%
Mecha Combat: Variable Fighter:  VF-171, VF-19, Variable Glaug
Radio: Basic 60%
Read Sensory Instruments 55%
Navigation 75%
Navigation Space 80%
Weapon Systems 70% +1 strike in vehicles
Parachuting 60%
First Aid 60%
Computer Operation 70%
Swimming 50%
WP: Automatic Pistol 30% +3/1 strike
WP: Automatic Rifle 30% +3/1 strike
Hand to Hand: Martial Arts

O.C.C. Related Skills:
Zentraedi Mecha:  Queadluun-Rea 75%
Mecha Combat: Queadluun-Rea
Pilot Power Armour: EX-gear 65%
Mecha Combat: EX-gear
Pilot Space Shuttle 75%
Intelligence 50%
Body Building and Weight Lifting

Secondary Skills:
Lore: Zentraedi History 40%
Cook (professional): Italian 60%
Wilderness Survival 40%

Cybernetics: None to start

Hand to Hand Combat Bonuses:
2 actions
+0 strike
+0 parry
+0 dodge
+3 pull punch
+3 roll w/ punch/fall
+3 roll w/ impact

Mecha Combat Bonuses:
VF-171
5 actions
+2 initiative (+0 w/ wing ord.)
+2/3 strike
+3 parry
+2/4/6 dodge
+3 pull punch
+6 roll w/ punch/fall
+6 roll w/ impact

Equipment: See OCC.  Only list exceptions or additions herein.