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Elpis Faction, Irmuska star system, planet Andis, Raimonds city - Hooters and grumbles & a hard Björn life

The Major's and Björn's fighters begin accelerating at even higher speed away from Raimonds and Khumirran, on their previous heading.

The Major starts sharing data from the radome with the Steel Valkyrie's pilots.  The transponder on Khumirran's vehicle identifies it as a Variable Gurāji.


“I'm the pretty one.”

"Traitor" Khumirran screams in response, as she fires the Heavy Quantum Beam Gun again—this time at Kaumirran's Thunderbolt.

It's a good thing that Kaumirran is already dodging and changing course away from the Major and Björn and back toward Raimonds, as it helps her easily avoid the shot.

 The Major yells, "we're not waiting for you this time!  Our rendezvous with the ship is in 5 minutes in low orbit!"

With that, he fires 4 HMMM-18 micro-missiles from the leg rear launchers, and points his Valkyrie's nose skywards.  Moments later, the rocket motors on the dorsal Super Parts roar to life, and his Thunderbolt begins to go ballistic.


Map:
Major & Björn (fighter)
approx. 1 km behind: Kaumirran (fighter) & Major's 4 HMMM-18 missiles
approx. 3 km behind (4 km behind Major): Khumirran's Variable Gurāji (fighter)
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Kaumirran




Lucky break, her sister finding her.  The lucky portion was up for debate. Kaumirran titled the wing of her fighter, dipping to the side as the bolt streaked passed. It was most likely a futile gesture as it did not appear that the shot would have hit her, anyway. Still, possessing an instinct to dodge when people were shooting at you was a good one to possess.

Kaumirran realigned her jet, falling in behind and to the right of the Major. He had better be flying in the correct direction, or she would be forced to abandon him in favor of family. On that note, she adjusted her comm frequency to match that of the incoming signal. She had to identify herself, as per request.

“I'm the pretty one.”


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Sample Character
Note: game mechanics only.


Character's Name: Drakenstein van de Merwe
Occupation: mercenary
Rank: junior partner (2nd Lieutenant equivalent)


Attributes: (archetype: general endurance)
IQ: 10
ME: 20
MA: 11
PS: 13
PP: 11
PE: 26
PB: 15
Spd: 21

Derived Attributes
Luck = 11
Base Loyalty 55%
Affected By Disease/Resistance to Disease 125%

Derived Attribute-like Skills
Charm/Impress/Seduction 32%
Get Noticed 82%
Perception 67%
Sense of Balance 18%
Trust/Intimidate/Leadership 12%


HP: 38
SDC: 47


Non-combat focus
Level equivalent: (optional. To be filled by a GM)
Education Class: college

Base Skills
Math 73%
Computer Operation 71%
Language: English 111%
Language: Zentraadi 78%
Language: Afrikaans 63%
Hand to Hand: None 43%


Skill Programs - UN Spacy Basic
Climbing 63%
Running 63%
Zero Gravity Movement 63%
WP Pistol 43%

Security MOS
Prowl 43%
Pilot Wheeled Vehicle 43%
WP: Rifle 43%
Hand to Hand: Expert 43%

Variable Fighter Pilot MOS
Radio 63%
Pilot Aircraft 43%
Pilot Variable Fighter 46%
Mecha Combat: VF-1, VF-171 43%
Navigation 63%
Read Sensory Instruments 63%
Weapon Systems 43%
Pilot Power Armour 43%
Mecha Combat: EX Gear 43%

Mechanical Skill Program
Basic Electronics 63%
Mechanical Engineer 63%
Over Technology (mecha) Mechanics 63%
Aircraft Mechanics 63%


Play Musical Instrument 57%
Gambling 57%
Streetwise 57%
First Aid 57%
Athletics 37%
Pilot Boat 37%
Wilderness Survival 57%
WP Knife 37% ROF = 3

Additional Skills
N/A


Combat Bonuses:
2 actions

Mecha Combat Bonuses:
VF-1/171: 5 actions, Booster Punch 1 action
Others: 4 actions
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Character sheet and creation notes:
Use the Palladium column in these character creation instructions.

Changes:
  • also include an Alignment (as per standard Palladium rules)
  • before rolling attributes, choose your character archetype
Creation Notes:
You have a choice of either creating the PC's game mechanics using the indicated rules, OR requesting that the game mechanics be pre-made for you [or semi-pre-made - all the skills you need to play are included, with room for some customization by you].

Skills:
They are being interpreted as vague and only loosely defined (with some exceptions.)  If there are any skills you feel your character must have that's not in the master list, create it using Lore: (skill name).

The job description for the Steel Valkyries PMC includes being able to:

Quote
  • pilot Valkyries
  • speak Zentrādi
  • pilot Zentrādi Mobile Weapons and/or have mechanical/repair abilities
Experience and local knowledge is preferable, but not necessary. Only honourable soldiers of fortune need apply.




Quote
Following is being saved for later editing (ignore for the time being):

Savings: ¥1D10x10,000.
Wage: ¥ (based on rank)

Equipment:
ID/Security Badge, 2 to 4 Work/Camouflage Uniforms (DPM Uniforms with 1 x Kevlar Vest & 1 x Kevlar Helmet), 2 Dress Uniforms, 1 Mess Uniform, First Aid Kit: 5 uses

CSW (Combat Survival Waistcoat): Rescue Radio/Emergency Locator Beacon (Encrypted), universal direction finder, Small packet of water (1 pint), 2 Signal Flares, Pocket Flashlight, Combat/Survival Knife.

Variable Craft, Armoured Flightsuit, Semi-Automatic Pistol, Flotation Vest (UN Navy VF pilots only).
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Macross: Steal Valkyries / Re: Eps. 2.1: Heartbreakers and Thunderbolts
« Last post by Sketchley on August 19, 2019, 04:58:56 AM »
Elpis Faction, Irmuska star system, planet Andis, Raimonds city - Hooters and grumbles & a hard Björn life

Both Engrish and Worsh fled even faster after Kaumirran lurched at them.



"Hey!  Where are you going? You promised that we were not leaving until I had my sister."

Before the Major can reply, the helmeted appearance of Khumirran appears on their comm screens on a general radio channel—different from the encoded one that the Steel Valkyries are using to communicate.

"Thunderbolt pilots, identify yourselves!" she barks in an authoritative voice.

The Major, Björn, and Kaumirran are all too flabbergasted to reply—some from shock, some from seeing Kaumirran's face on two different people on two communication channels at the same time.

A powerful quantum beam gun shot slices past the trio of Valkyries at an uncomfortably close distance.  It emanated from somewhere behind them, closer to the ground.

"Final warning!" Khumirran barks.  "Transform and land immediately!"


The Major gets busy initiating the radome and other recon equipment on his VF-11.  Concurrently he yells, "punch it!"

He adds, "Kaumirran, here's your chance!  Don't fall too far behind us!"
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Macross: Steal Valkyries / Re: Eps. 2.1: Heartbreakers and Thunderbolts
« Last post by InfernosCaress on August 17, 2019, 10:06:21 PM »

Kaumirran moved her machine toward the hanger door.  She paid close attention to the instruments as she as she covered the meters. If anything was going to fail, she would prefer that it happened while she was still on the ground and where the only resistance was a pair of guards. That meant that it would probably occur once she climbed high in to the open air. That was the way that these things went. If anyone was reality's bitch, it would be her.

As she approached the exit, she lurched her Eleven at the men on foot. It never hurt to hasten the retreat of her adversaries. With that little moment of joy out of the way, she took to the sky. She flew up after the Major.

"Hey," she yelped at the comm. "Where are you going? You promised that we were not leaving until I had my sister."

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Macross: Steal Valkyries / Re: Eps. 2.1: Heartbreakers and Thunderbolts
« Last post by Sketchley on August 12, 2019, 12:59:04 AM »
Elpis Faction, Irmuska star system, planet Andis, Raimonds city - Hooters and grumbles & a hard Björn life

"Iiiii think that you underestimate the power of our engines."


Engrish and Worsh are carrying what looks like a metal pipe (Engrish) and rope (Worsh) in their hands.  While they may have been raised in a threatening or 'ready' position when they approached the hangar, their arms have lowered considerably from the shock and surprise from the manner that the door was opened, and the 3 Battroids stepping outside.

"I'll take that as a 'no'." the Major directs at Björn.

"Light 'em up!" he bellows over the external speakers.  It's not clear if he's referring to the engines, or immolating Engrish and Worsh.


Engrish lets out a high-pitched squeal, and makes a run for the nearest shelter from the jet exhaust.  Worsh soon follows.

The Major's engines whoosh to 25% throttle, as he leaps into the sky.  On the way, he transforms to GERWALK, and continues to gain altitude while starting to accelerate forward toward the "West" as he gradually raises the throttle to 50%.

The highest buildings are about 5 storeys tall.  When the Major gets above those, and confirms the other two are airborne and following him, he'll transform to Fighter, and test his engines through 75% up to 100% throttle.
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Macross: Steal Valkyries / Re: Eps. 2.1: Heartbreakers and Thunderbolts
« Last post by InfernosCaress on August 03, 2019, 09:26:55 PM »

Kaumirran mimicked the Major's expression. She was all for removing obstacles before they became problems. Anything that was not helpful could be argued to be an obstacle.

 More importantly, anything that did not directly benefit her had significantly less value in her mercantile mind than it may to others. She was all about her. She was awesome and she was deserving of, well, pretty much anything that was not detrimental to her.

That brought her back to the current situation with the guards.

"Iiiii think that you underestimate the power of our engines."

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Macross: Steal Valkyries / Re: Eps. 2.1: Heartbreakers and Thunderbolts
« Last post by Sketchley on August 03, 2019, 09:03:04 PM »
"Who cares who they are?  We'll roast them as we slide by.  Problem solved, yo."

"Now, now," the Major lightly chides her.  "We can't roast them if they're his friends."

He also smiles in a naughty way, indicating that he tacitly agrees with her idea.
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Macross: Steal Valkyries / Re: Eps. 2.1: Heartbreakers and Thunderbolts
« Last post by InfernosCaress on August 03, 2019, 03:39:01 PM »
"My pee tool would definitely punch this down!"


Kaumirran gave him a skeptical look. Or she would have if he glanced down at the comm screen. "I have my doubts." Her voice conveyed the look in case he happened to have missed the visual cue. "Men like to say that. They're always lying. I have a little finger that is just as effective."

Her attention shifted as it was drawn to approaching men. She did not know who they were. She only knew them as the guards, or at least individuals with the same profile.

Kaumirran looked over her readouts. The preflight check had been all well and good, but seeing the response once the parts were in motion was better. If something was going to fail, she would prefer that it happened before she was in the air, or worse: out of it.

"Who cares who they are?" she asked of the two guards. "We'll roast them as we slide by.  Problem solved, yo."

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